Blizzard released update 1.02i as “Hotfix 8” for Diablo 4, improving bosses, dungeons, and RPG stability, among other things. In addition, the developers have also patched items and the “player versus player” area. The release notes are relatively extensive.
The release of Diablo 4 can certainly be called a success, because even if minor issues were reported here and there, the public beta phase was clearly worth it. The launch of the dark role-playing game was largely positive for Blizzard. With many improvements, the developers are now doing it again.
Blizzard maintains the product on an ongoing basis
Of course, Diablo 4 is completely bug-free
No, and so three patches have been released since the official release on June 6. So it’s clear that Blizzard isn’t just trying to do the marketing, which stars like actress Megan Fox support, but it’s also taking care of patching smaller and bigger mistakes in the dark world of Sanctuary.The developers have now followed up on the initial update 1.02i, released yesterday and aimed exclusively at PC gamers, with “Hotfix 8”, a relatively comprehensive program suitable for all three platforms. The update has been released for PC, Playstation, and Xbox and improves some of the most important parts of today’s open-world role-playing game.
Focuses on bosses, dungeons, pvp and stability
As the developers for the charge Diablo 4 forums as well as in Release notes Announced, the following issues from Action RPG have been addressed and fixed accordingly. The focus was on system stability, bosses, dungeons, and PvP battles in the game.
Diablo 4 v1.02i – Hot Fix 8
Bug fixes
bosses
- Fixed an issue where the Coordinator would disappear in the Capstone dungeon with one of his abilities.
- Fixed an issue where the Level 100 Pinnacle encounter would not progress properly.
- Fixed an issue where the Capstone boss could not target the player during some encounters.
PvP
- Fixed an issue where PvP damage mods would incorrectly stack with other damage reduction resulting in incorrect predictions against other players.
Dungeons
- More adjustments to the rates of elite monsters in dungeons.
- Fixed issue where party members who failed the Nightmare Dungeon would end up in separate instances of the new Nightmare Dungeon.
- Fixed an issue where players could receive credits for Nightmare Dungeons when other party members were completing normal dungeons.
purposes
- Fixed an issue where items would drop at lower world levels than originally intended.
diverse
- More stability fixes and improvements.
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source: Blizzard
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